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Vito

Changelog #3 | 07-10-2018

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- Prevent equip/unequip weapons in combat
- Replaced keypads with a more updated version which can't be ghosted (cl lua scripts could trace your key presses on the old one)
- Replaced fading door with another version to allow non-toggle FDs.
- Cleaned up tools, fixed emp and exploit prevention in sign tool.
- No collide props on physgun pickup
- Fixed gang money exploit related to poor checking in gang logo purchase

- Fixed everything related to entity ownership/transfer of ownership on takeover
- Changed drop chances
- Fixed item create introduced in recent commit
- General error fixes
- Bomb rework
- Reserve job when going on duty
- Identified widespread issue with job checks using parts of an old system that isn't working
- Made Powerplant un-ownable.
- Reworked the terrorist job, so only people who participate in the defuse can damage the terrorists.
- Removed useless gang items, to be replaced with new items.
- Corrected All old achievements
- Corrected everything related to TEAM_

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